Function: applyPersonalityDrift()
applyPersonalityDrift(
colonists,commanderHexaco,turnOutcome,yearDelta,turn,year):void
Defined in: apps/paracosm/src/engine/core/progression.ts:76
Apply personality drift to all promoted colonists. Deterministic from inputs. Three forces: leader pull, role pull, outcome pull.
Parameters
colonists
Agent[]
commanderHexaco
turnOutcome
TurnOutcome | null
yearDelta
number
turn
number
year
number
Returns
void