Class: NodeExecutor
Defined in: packages/agentos/src/orchestration/runtime/NodeExecutor.ts:194
Stateless executor that dispatches a GraphNode to the appropriate handler.
One NodeExecutor instance is typically shared across the lifetime of a GraphRuntime
and reused for every node invocation within every run. All state is passed through
GraphState and returned via NodeExecutionResult.
Example
const executor = new NodeExecutor({ toolOrchestrator, guardrailEngine });
const result = await executor.execute(node, graphState);
if (!result.success) console.error(result.error);
Constructors
Constructor
new NodeExecutor(
deps):NodeExecutor
Defined in: packages/agentos/src/orchestration/runtime/NodeExecutor.ts:199
Parameters
deps
NodeExecutorDeps
External service adapters. All fields are optional; missing services cause graceful degradation rather than hard failures.
Returns
NodeExecutor
Methods
execute()
execute(
node,state):Promise<NodeExecutionResult>
Defined in: packages/agentos/src/orchestration/runtime/NodeExecutor.ts:220
Execute node against the provided state, optionally racing against a timeout.
If node.timeout is set, execution races against a timer that resolves with a
success: false result after the specified number of milliseconds.
For human nodes with an onTimeout directive, the timeout result is modified:
'accept'— auto-accept on timeout.'reject'— auto-reject on timeout.'error'— standard timeout error (default behaviour for all node types).
Parameters
node
Immutable node descriptor from the compiled graph IR.
state
Partial<GraphState>
Current (partial) graph state threaded from the runtime.
Returns
Promise<NodeExecutionResult>
A NodeExecutionResult describing the outcome.